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Science · Brain break
Animal Moves
An animal or a clue appears. Students move like its animal group: stomp, flap, swim, creep or hop.
Grades K–8Act it outWhole classNo student loginsWorks offline
Try it free with your class: the demo runs right in your browser for 5 questions or 5 minutes, whichever comes first. No sign-up needed.
Or get every game, including all future games, with the All-Access Teacher License for $150.

What students practice
Mammals, birds, fish, reptiles, amphibians, body structures, life cycles
Standards
OAS K.LS1.1 · 1.LS1.1 · 1.LS3.1 · 3.LS1.1 · 4.LS1.1
NGSS: K-LS1-1 · 1-LS1-1 · 1-LS3-1 · 3-LS1-1 · 4-LS1-1 · MS-LS1-4
More games for these standards and topics
NGSS 1-LS1-1NGSS 1-LS3-1NGSS 3-LS1-1NGSS 4-LS1-1NGSS K-LS1-1NGSS MS-LS1-4Oklahoma (OAS) 1.LS1.1Oklahoma (OAS) 1.LS3.1Oklahoma (OAS) 3.LS1.1Oklahoma (OAS) 4.LS1.1Oklahoma (OAS) K.LS1.1Kindergarten Science Games1st Grade Science Games2nd Grade Science Games3rd Grade Science Games4th Grade Science Games5th Grade Science Games6th Grade Science Games7th Grade Science Games8th Grade Science GamesScience brain break games
How it works
- Open the game file in any web browser: Chromebooks, laptops or your smartboard. No accounts, no student logins and no internet needed once it's downloaded.
- Pick one of the 5 levels, from kindergarten science up to middle school, then press Start.
- The whole class plays together on one projector or smartboard. Students move, stand, hop or walk to answer, and a round takes 2 to 4 minutes.
- Each purchase includes the game file and a one-page Quick Start guide.





