
Animal Moves
An animal or a clue appears. Students move like its animal group: stomp, flap, swim, creep or hop.
9 multiplayer classroom games aligned to NGSS standard 3-LS1-1. Pick one to practice this standard with your whole class on a smartboard or Chromebooks, with no student logins. Every game has a free demo.

An animal or a clue appears. Students move like its animal group: stomp, flap, swim, creep or hop.

Life cycles, fossils, rock layers and evidence of evolution. Dig up the most fossils.

A life cycle clue appears. Students strike the pose for that stage of a butterfly, frog, plant or grasshopper.

The class shouts the letter of the right answer to build a streak before the buzzer. Every right answer makes the clock a little faster.

A science question appears with four answers, one for each corner of the room. Students walk to the corner they think is right, then the answer lights up.

Simon says buzz like a bee if plants need sunlight to grow! Students do the move only when Simon says it and the science is true.

A science statement appears on the screen. Students stand up if it's true and sit down if it's false, then the answer and the real science pop up.

A single-player science game for 3rd grade. Hike two trails earning scout badges for life cycles, inherited traits, adaptations, balanced forces, magnets and weather, beat the trail bosses, and finish with a skills report for six 3rd grade NGSS standards.

A team review game for every NGSS 3rd grade science standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.
The All-Access Teacher License includes every game, every grade and all future games.