
Literary Escape Room
Teams read short passages and open three locks per room using vocabulary, inference and text evidence.
4 multiplayer classroom games and 2 virtual labs aligned to Common Core standard RL.6.2. The games play on one shared screen and the labs run on each student's device. No student logins, works offline, and every one has a free demo you can try right now.

Teams read short passages and open three locks per room using vocabulary, inference and text evidence.

Teams race rockets by finding main ideas, themes, key details and the best summary of short passages.

Students find main ideas, sort key and minor details, build unstated main ideas and write objective summaries.

Theme, plot structure, character, point of view and figurative language in short middle school stories and poems.

Players pick the best summary, cut extra sentences or build a summary from cards to race to the finish.

Students sort themes from topics, tap story evidence, trace how ideas develop and build theme statements from tiles.
The All-Access Teacher License includes every game, every grade and all future games.