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Science · Life Science
Ecosystem Population Dynamics Lab
Students estimate fish by mark-recapture, model deer and lynx–hare cycles, test a kelp web and build energy pyramids.
Grades 6–8Virtual lab · 5 stations1 student per deviceNo student loginsWorks offline
Try it free: the demo opens the Start page and Station 1 right in your browser. No sign-up needed.
Virtual labs are sold separately and aren’t part of the All-Access licenses.

Grade level
- Grades 6–8: Mark-recapture ponds, deer and lynx–hare models, kelp forest scenarios, energy pyramids
What students practice
Mark and recapture estimates, carrying capacity and limiting factors, predator-prey cycles, food webs and keystone species, energy pyramids and the 10% rule
Standards
NGSS: MS-LS2-1 · MS-LS2-2 · MS-LS2-3 · MS-LS2-4
More games for these standards and topics
How it works
- Open the game file in any web browser: Chromebooks, laptops or your smartboard. No accounts, no student logins and no internet needed once it's downloaded.
- Each student types their name on the Start page, then works through the stations in order. Each station has a prediction, a hands-on activity, a data table or log that fills in as they work and a check question.
- Students finish with a printable lab report (print or save as PDF). The Teacher Notes include the standards, a full answer key and a reset button for shared devices.
- Each purchase includes the lab file and a one-page Quick Start guide.
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